Bitmap object
Bitmap() and $Bitmap() shortcut
Syntax
new Bitmap(bin_bitmap_list)
// is equivalent to
$Bitmap(bin_bitmap_list)
Examples
const bitmap_quoteright = $Bitmap([
'01110000',
'01110000',
'01110000',
'01100000',
'11100000',
'11000000',
])
const bitmap_quoteright2 = $Bitmap([
'01110',
'02110',
'01102',
'10200',
'01000',
])
// but usually you get the `Bitmap` object from a `Font` or its `Glyph`
const font = await $Font(getline('test/fonts/spec_example_fixed.bdf'))
const glyph_j = font.glyph('j')
const bitmap_j = glyph_j.draw(2) const bitmap_quoteright = $Bitmap([
'01110000',
'01110000',
'01110000',
'01100000',
'11100000',
'11000000',
])
const bitmap_quoteright2 = $Bitmap([
'01110',
'02110',
'01102',
'10200',
'01000',
])
// but usually you get the `Bitmap` object from a `Font` or its `Glyph`
const font = await $Font(getline('test/fonts/spec_example_fixed.bdf'))
if (!font) {
throw new Error("Can't find font")
}
const glyph_j = font.glyph('j')
if (!glyph_j) {
throw new Error("Can't find glyph")
}
const bitmap_j = glyph_j.draw(2) Parameters
| Name | R/O | Type | Default Value | Description |
|---|---|---|---|---|
bin_bitmap_list | Required | array of strings | N/A | Binary bitmap data, which is a array of '0'/'1'/'2' strings |
Return value
Bitmap object
Description
Initialize a Bitmap object. Load binary bitmap data (array of strings).
The shortcut $Bitmap(bin_bitmap_list) is equivalent to new Bitmap(bin_bitmap_list), use it for convenience.
.bindata
Syntax
.bindata
Examples
console.log(bitmap_quoteright2.bindata)
// ['01110',
// '02110',
// '01102',
// '10200',
// '01000'] console.log(bitmap_quoteright2.bindata)
// ['01110',
// '02110',
// '01102',
// '10200',
// '01000'] Type
array of strings
Description
This attribute of a Bitmap object represents the raw binary data of the bitmap.
:::note If you want to get the data, use API methods .todata() or .tobytes() instead. :::
.width()
Syntax
.width()
Examples
bitmap_quoteright.width() // 8 bitmap_quoteright.width() // 8 Parameters
No parameters
Return value
(number) Width of the bitmap
Description
Get the width of the bitmap.
.height()
Syntax
.height()
Examples
bitmap_quoteright.height() // 6 bitmap_quoteright.height() // 6 Parameters
No parameters
Return value
(number) Height of the bitmap
Description
Get the height of the bitmap.
.clone()
Syntax
.clone()
Examples
const cloned_bitmap_quoteright = bitmap_quoteright.clone()
console.log(
cloned_bitmap_quoteright ===
bitmap_quoteright
) // false (different object)
console.log(
cloned_bitmap_quoteright.bindata ===
bitmap_quoteright.bindata
) // true (bindata also different)
console.log(
JSON.stringify(cloned_bitmap_quoteright.bindata) ===
JSON.stringify(bitmap_quoteright.bindata)
) // true (but have same value inside) const cloned_bitmap_quoteright = bitmap_quoteright.clone()
console.log(
cloned_bitmap_quoteright ===
bitmap_quoteright
) // false (different object)
console.log(
cloned_bitmap_quoteright.bindata ===
bitmap_quoteright.bindata
) // true (bindata also different)
console.log(
JSON.stringify(cloned_bitmap_quoteright.bindata) ===
JSON.stringify(bitmap_quoteright.bindata)
) // true (but have same value inside) Parameters
No parameters
Return value
(Bitmap object) A deep copy of the original Bitmap object
Description
Get a deep copy / clone of the Bitmap object.
.crop()
Syntax
.crop(w, h, xoff, yoff)
Examples
bitmap_quoteright.crop(7, 4, -1, 1)
// .###....
// .###.... ..###..
// before: .###.... after: ..###..
// .##..... ..##...
// ###..... .###...
// ##...... bitmap_quoteright.crop(7, 4, -1, 1)
// .###....
// .###.... ..###..
// before: .###.... after: ..###..
// .##..... ..##...
// ###..... .###...
// ##...... Before:
After:
Parameters
| Name | R/O | Type | Default Value | Description |
|---|---|---|---|---|
w | Required | number | N/A | Width of the new bitmap |
h | Required | number | N/A | Height of the new bitmap |
xoff | Optional | number | 0 | Relative position in x (right) direction of the new starting (bottom-left) point from the old one |
yoff | Optional | number | 0 | Relative position in y (top) direction of the new starting (bottom-left) point from the old one |
Return value
The Bitmap object itself, which now has only the specified area as its .bindata.
(Consider to use .clone() first, if you want to maintain the original copy of the Bitmap object)
Description
Crop and/or extend the bitmap.
.overlay()
Syntax
.overlay(bitmap)
Examples
$Bitmap(['010',
'201']).overlay(
$Bitmap(['100',
'122'])).bindata
// ['110',
// '122'] $Bitmap(['010',
'201']).overlay(
$Bitmap(['100',
'122'])).bindata
// ['110',
// '122'] Parameters
| Name | R/O | Type | Default Value | Description |
|---|---|---|---|---|
bitmap | Required | Bitmap object | N/A | The incoming bitmap to overlay over the current one |
Return value
The Bitmap object itself, which now has the combined bitmap as its .bindata.
Description
Overlay another bitmap over the current one.
:::note This method mutates the Bitmap object. Consider to use .clone() first, if you want to maintain the original copy of the Bitmap object. :::
Bitmap.concatall()
Syntax
Bitmap.concatall(bitmaplist, options)
// options = {direction, align, offsetlist}
Examples
Bitmap.concatall([bitmap_quoteright, bitmap_j, bitmap_quoteright2])
Click to see the .toString() output of the result above
..............###............
..............###............
..............###............
..............###............
.............................
.............###.............
.............###.............
.............###.............
.............###.............
............###..............
............###..............
............###..............
............###..............
............###..............
...........###...............
...........###...............
.###.......###...............
.###.......###...........###.
.###......#.##...........&##.
.##......####............##.&
###.....####............#.&..
##......###..............#...Bitmap.concatall([bitmap_quoteright, bitmap_j, bitmap_quoteright2], {offsetlist: [-3, 4]})
Click to see the .toString() output of the result above
...........###................
...........###................
...........###................
...........###................
..............................
..........###.................
..........###.................
..........###.................
..........###.................
.........###..................
.........###..................
.........###..................
.........###..................
.........###..................
........###...................
........###...................
.###....###...................
.###....###...............###.
.###...#.##...............&##.
.##...####................##.&
###..####................#.&..
##...###..................#...Bitmap.concatall([bitmap_quoteright, bitmap_j, bitmap_quoteright2], {direction: 0})
Click to see the .toString() output of the result above
.###............
.###............
.###............
.##.............
###.............
##..............
......###.......
......###.......
......###.......
......###.......
................
.....###........
.....###........
.....###........
.....###........
....###.........
....###.........
....###.........
....###.........
....###.........
...###..........
...###..........
...###..........
...###..........
..#.##..........
.####...........
####............
###.............
.###............
.&##............
.##.&...........
#.&.............
.#..............Bitmap.concatall([bitmap_quoteright, bitmap_j, bitmap_quoteright2], {align: 0})
Click to see the .toString() output of the result above
.###..........###........###.
.###..........###........&##.
.###..........###........##.&
.##...........###.......#.&..
###......................#...
##...........###.............
.............###.............
.............###.............
.............###.............
............###..............
............###..............
............###..............
............###..............
............###..............
...........###...............
...........###...............
...........###...............
...........###...............
..........#.##...............
.........####................
........####.................
........###..................Bitmap.concatall([bitmap_quoteright, bitmap_j, bitmap_quoteright2], {direction: 0, align: 0})
Click to see the .toString() output of the result above
.........###....
.........###....
.........###....
.........##.....
........###.....
........##......
......###.......
......###.......
......###.......
......###.......
................
.....###........
.....###........
.....###........
.....###........
....###.........
....###.........
....###.........
....###.........
....###.........
...###..........
...###..........
...###..........
...###..........
..#.##..........
.####...........
####............
###.............
............###.
............&##.
............##.&
...........#.&..
............#...Parameters
| Name | R/O | Type | Default Value | Description |
|---|---|---|---|---|
bitmaplist | Required | array of Bitmap objects | N/A | array of bitmaps to concatenate |
(in options) direction | Optional | number | 1 | 1: right0: down2: left-1: up |
(in options) align | Optional | number | 1 | If horizontal (right (1) or left (2)) direction:1: bottom0: topIf vertical (down ( 0) or up (-1)) direction:1: left0: right |
(in options) offsetlist | Optional | array of numbers | empty/undefined | array of spacing offsets between every two glyphs: [offset_between_0_and_1, offset_between_1_and_2, ..., offset_between_2nd_last_and_last]. len(offsetlist) should be equal to len(bitmaplist)-1. If empty/undefined, then all offsets are 0 |
Return value
Bitmap object
Description
Concatenate all Bitmap objects in a array.
This is a class / static method, meaning you need to call the method on the Bitmap class: Bitmap.concatall()
.concat()
Syntax
.concat(bitmap, options)
// options = {direction, align, offset}
Examples
bitmap_quoteright.concat(bitmap_j) bitmap_quoteright.concat(bitmap_j) Parameters
| Name | R/O | Type | Default Value | Description |
|---|---|---|---|---|
bitmap | Required | Bitmap object | N/A | Bitmap to concatenate |
(in options) offset | Required | number | 0 | Spacing offset between the glyphs. See also offsetlist parameter in Bitmap.concatall() |
For the rest of the parameters (direction, align in options), see Bitmap.concatall()’s “Parameters” section
Return value
The Bitmap object itself, which now has the combined bitmap as its .bindata.
Description
Concatenate another Bitmap objects to the current one.
It is similar to Bitmap.concatall([bitmap1, bitmap2]), but update the current Bitmap object and return it, instead of creating a new one like the other two methods.
:::note This method mutates the Bitmap object. If you want to maintain the original copy of the Bitmap object, consider to use Bitmap.concatall() or .clone() first. :::
.enlarge()
Syntax
.enlarge(x, y)
Examples
bitmap_quoteright.enlarge(3, 1)
// .###.... ...#########............
// .###.... ...#########............
// before: .###.... after: ...#########............
// .##..... ...######...............
// ###..... #########...............
// ##...... ######.................. bitmap_quoteright.enlarge(3, 1)
// .###.... ...#########............
// .###.... ...#########............
// before: .###.... after: ...#########............
// .##..... ...######...............
// ###..... #########...............
// ##...... ######.................. Before:
After:
Parameters
| Name | R/O | Type | Default Value | Description |
|---|---|---|---|---|
x | Optional | number | 1 | Multiplier in x (right) direction |
y | Optional | number | 1 | Multiplier in y (top) direction |
Return value
The Bitmap object itself, which now has the enlarged bitmap as its .bindata.
Description
Enlarge a Bitmap object, by multiplying every pixel in x (right) direction and in y (top) direction.
.replace()
Syntax
.replace(substr, newsubstr)
Examples
$Bitmap(['0121',
'2200']).replace(2, 1).bindata
// ['0111',
// '1100'] $Bitmap(['0121',
'2200']).replace(2, 1).bindata
// ['0111',
// '1100'] Parameters
| Name | R/O | Type | Default Value | Description |
|---|---|---|---|---|
substr | Required | strings | N/A | Substring to be replaced |
newsubstr | Required | strings | N/A | New substring as the replacement |
Return value
The Bitmap object itself, which now has the altered bitmap as its .bindata.
Description
Replace a string by another in the bitmap. Because the bitmap’s data is stored as a array of '0'/'1'/'2' strings (e.g. ['0211','1010','0200']), you can replace a substring (e.g. '2' by '1') in it.
.shadow()
Syntax
.shadow(xoff, yoff)
Examples
bitmap_quoteright.shadow(2, -1)
// .###.... .###......
// .###.... .###&&....
// .###.... .###&&....
// before: .##..... after: .##&&&....
// ###..... ###&&.....
// ##...... ##&&&.....
// ..&&...... bitmap_quoteright.shadow(2, -1)
// .###.... .###......
// .###.... .###&&....
// .###.... .###&&....
// before: .##..... after: .##&&&....
// ###..... ###&&.....
// ##...... ##&&&.....
// ..&&...... Before:
After:
Parameters
| Name | R/O | Type | Default Value | Description |
|---|---|---|---|---|
xoff | Optional | number | 1 | Shadow’s offset in x (right) direction |
yoff | Optional | number | -1 | Shadow’s offset in y (top) direction |
Return value
The Bitmap object itself, which now has a bitmap of the original shape with its shadow as the Bitmap object’s .bindata.
Description
Add shadow to the shape in the bitmap.
The shadow will be filled by '2's.
Default parameters (xoff=1, yoff=-1) mean add a shadow which is 1 pixel right and 1 pixel bottom to the original shape.
.glow()
Syntax
.glow()
Examples
bitmap_quoteright.glow()
// ..&&&.....
// .###.... .&###&....
// .###.... .&###&....
// .###.... .&###&....
// before: .##..... after (default mode 0): .&##&.....
// ###..... &###&.....
// ##...... &##&......
// .&&.......
bitmap_quoteright.glow(1)
// .&&&&&....
// .&###&....
// .&###&....
// .&###&....
// after (mode 1): &&##&&....
// &###&.....
// &##&&.....
// &&&&...... bitmap_quoteright.glow()
// ..&&&.....
// .###.... .&###&....
// .###.... .&###&....
// .###.... .&###&....
// before: .##..... after (default mode 0): .&##&.....
// ###..... &###&.....
// ##...... &##&......
// .&&.......
bitmap_quoteright.glow(1)
// .&&&&&....
// .&###&....
// .&###&....
// .&###&....
// after (mode 1): &&##&&....
// &###&.....
// &##&&.....
// &&&&...... Before:
After (default mode 0):
After (mode 1):
Parameters
| Name | R/O | Type | Default Value | Description |
|---|---|---|---|---|
mode | Optional | integer | 0 | Mode. Corner pixels will not be filled in default mode 0 but will in mode 1 |
Return value
The Bitmap object itself, which now has a bitmap of the original shape with glow effect as the Bitmap object’s .bindata.
Description
Add glow effect to the shape in the bitmap.
The glowing area is one pixel up, right, bottom and left to the original pixels (corners will not be filled in default mode 0 but will in mode 1), and will be filled by '2's.
.bytepad()
Syntax
.bytepad(bits)
Examples
bitmap_quoteright2.bytepad().bindata
// ['01110', ['01110000',
// '02110', '02110000',
// before: '01102', after: '01102000',
// '10200', '10200000',
// '01000'] '01000000'] bitmap_quoteright2.bytepad().bindata
// ['01110', ['01110000',
// '02110', '02110000',
// before: '01102', after: '01102000',
// '10200', '10200000',
// '01000'] '01000000'] Parameters
| Name | R/O | Type | Default Value | Description |
|---|---|---|---|---|
bits | Optional | number | 8 | Each line should be padded to multiple of how many bits/pixels |
Return value
The Bitmap object itself, which now has the altered bitmap as its .bindata.
Description
Pad each line (row) to multiple of 8 (or other numbers) bits/pixels, with '0's.
Do this before using the bitmap for a glyph in a BDF font: per BDF spec, if the bit/pixel count in a line is not multiple of 8, the line needs to be padded on the right with 0s to the nearest byte (that is, multiple of 8).
Parameter bits is 8 by default because 1 byte = 8 bits, you can change it if you want to use other unconventional, off-spec values, such as 4 (half a byte).
.todata()
Syntax
.todata(datatype)
Examples
const bitmap1 = $Bitmap(['00010', '11010', '00201'])
const bitmap2 = $Bitmap(['00010', '11010'])
bitmap1.todata(0) // '00010\n11010\n00201'
bitmap1.todata() // ['00010', '11010', '00201']
bitmap1.todata(2) // [[0, 0, 0, 1, 0], [1, 1, 0, 1, 0], [0, 0, 2, 0, 1]]
bitmap1.todata(3) // [0, 0, 0, 1, 0, 1, 1, 0, 1, 0, 0, 0, 2, 0, 1]
bitmap2.todata(4) // ['02', '1a']
bitmap2.todata(5) // [2, 26] const bitmap1 = $Bitmap(['00010', '11010', '00201'])
const bitmap2 = $Bitmap(['00010', '11010'])
bitmap1.todata(0) // '00010\n11010\n00201'
bitmap1.todata() // ['00010', '11010', '00201']
bitmap1.todata(2) // [[0, 0, 0, 1, 0], [1, 1, 0, 1, 0], [0, 0, 2, 0, 1]]
bitmap1.todata(3) // [0, 0, 0, 1, 0, 1, 1, 0, 1, 0, 0, 0, 2, 0, 1]
bitmap2.todata(4) // ['02', '1a']
bitmap2.todata(5) // [2, 26] Parameters
| Name | R/O | Type | Default Value | Description |
|---|---|---|---|---|
datatype | Optional | See below | 1 | Output data type. See below |
datatype: output data type:
0: binary-encoded multi-line string. e.g.'00010\n11010\n00201'1: array of binary-encoded strings. e.g.['00010','11010','00201']2: array of arrays of numbers0or1(or2sometimes). e.g.[[0,0,0,1,0],[1,1,0,1,0],[0,0,2,0,1]]3: array of numbers0or1(or2sometimes) (to be used with.width()and.height()). e.g.[0,0,0,1,0,1,1,0,1,0,0,0,2,0,1]4: array of lowercase hexadecimal-encoded strings (without'0x', padded with leading'0's according to width). e.g.['02','1a']5: array of numbers. e.g.[2,26]
:::note
You can’t have '2's when using datatype 4 or 5.
:::
Return value
Bitmap data in the specified type (array or string) and format
Description
Get the bitmap’s data in the specified type and format.
.draw2canvas()
Syntax
.draw2canvas(context, pixelcolors, xoff, yoff)
Examples
// <canvas id="mycanvas"></canvas> in HTML
const canvas = document.getElementById('mycanvas')
const context = canvas.getContext('2d')
const glowing_bitmap_quoteright = bitmap_quoteright.glow(1)
glowing_bitmap_quoteright.draw2canvas(context) // <canvas id="mycanvas"></canvas> in HTML
const canvas = document.getElementById('mycanvas')
const context = canvas.getContext('2d')
const glowing_bitmap_quoteright = bitmap_quoteright.glow(1)
glowing_bitmap_quoteright.draw2canvas(context) Parameters
| Name | R/O | Type | Default Value | Description |
|---|---|---|---|---|
context | Required | CanvasContext | N/A | Canvas context, see above example |
pixelcolors | Optional | object | see below | Pixel color map |
xoff | Optional | number | 0 | X position of top left corner |
yoff | Optional | number | 0 | Y position of top left corner |
By default, parameter pixelcolors is set to:
{
'0': null,
'1': 'black',
'2': 'red',
}
'0' defines background color, '1' defines foreground color, '2' defines shadow or glowing effect color. The color can be hex color value (e.g. #000000), CSS color keyword or anything CanvasRenderingContext2D.fillStyle accepts.
Return value
The Bitmap object itself.
Description
Draw the bitmap to HTML <canvas> element.
.toString()
Syntax
.toString()
Examples
const font = await $Font(getline('test/fonts/unifont-13.0.04.bdf'))
const c_glyph = font.glyph("c")
const c_bitmap = c.draw().crop(6, 8, 1, 2).shadow()
console.log(c_bitmap.toString())
// .####..
// #.&&&#.
// #&....&
// #&.....
// output: #&.....
// #&.....
// #&...#.
// .####.&
// ..&&&&. const font = await $Font(getline('test/fonts/unifont-13.0.04.bdf'))
if (!font) {
throw new Error('Can\'t find font')
}
const c_glyph = font.glyph("c")
if (!c_glyph) {
throw new Error('Can\'t find glyph')
}
const c_bitmap = c.draw().crop(6, 8, 1, 2).shadow()
console.log(c_bitmap.toString())
// .####..
// #.&&&#.
// #&....&
// #&.....
// output: #&.....
// #&.....
// #&...#.
// .####.&
// ..&&&&. Description
(string) .toString() gets a human-readable (multi-line) string representation of the Bitmap object.
The following digits in the bitmap’s binary-encoded string array data are replaced in .toString()’s output:
'0's are replaced by#'1's are replaced by.'2's are replaced by&
.repr()
Syntax
.repr()
Examples
// use `c_bitmap` again in the last example
console.log(c_bitmap.repr())
// Bitmap([
// "0111100",
// "1022210",
// "1200002",
// output: "1200000",
// "1200000",
// "1200000",
// "1200010",
// "0111102",
// "0022220"
// ]) // use `c_bitmap` again in the last example
console.log(c_bitmap.repr())
// Bitmap([
// "0111100",
// "1022210",
// "1200002",
// output: "1200000",
// "1200000",
// "1200000",
// "1200010",
// "0111102",
// "0022220"
// ]) Description
(string) It gets a programmer-readable (multi-line) string representation of the Bitmap object.